Introducing Global Map Season 15 | Clan Wars


Get ready, call your clan members together and prepare once more to fight for global domination when the Global Map returns for its 15th season! This time, there are even more provinces to fight over at Tier X, the workshop mechanic is back, some regulations have been improved, and the map selection has been switched up a bit to keep things interesting. Read on to learn everything you need to know about Season 15.

Main Features

Season 15 will stick to the traditional 15v15 format for Tier X and 10v10 format for the Tier VIII front.

Workshop & Resources

During Season 15, players will have access to the Workshop where they can produce camouflage patterns and sets of projection decals using resources earned after battles on the Global Map.

After a battle on the Global Map, participants will receive various resources.

The amount of resources is the same for all team members and depends on the following factors:

  • Battle outcome: victory/defeat. A clan will earn more resources for a victory.
  • Number of enemy vehicles destroyed: The more enemy vehicles destroyed, the more resources earned (vehicles destroyed at the end of the battle are counted, irrespective of who destroyed them).

Items that can be produced in the Workshop during Season 15:

  • Clan Elite camouflage (summer)
  • Rocky Desert camouflage (desert)
  • Winter Forest camouflage (winter)
  • Set of decals: Sophie, Sabrina, and Mariya

Scrap is the starting resource that can be used to receive other resources. Players can use Scrap in the Workshop to produce other resources: coloring materials, solvents, materials, and tooling. Conversion from Scrap to another resource is instant.

Resources are used to produce components: painting booths, painting patterns, paints, and primers.

All components can be disassembled into resources. This process occurs instantaneously, but the amount of received resources will be smaller than the amount spent on assembly.

The components are used to produce camouflage patterns.

Only one item can be produced at a time, but a production queue can be set.

Items in the production queue can be shifted within, or removed from, the queue. When removing an item from the queue (including the current one), the resources will be returned to the Depot in full.

In the Workshop, players will find the battle log. It displays the amount of resources earned in all battles since the start of Season 15.

The Workshop will be available until the end of the season (November 27, 09:00 CET (UTC+1)).

Once the Workshop stops, all unused resources and produced components will be deducted.

Items produced in the Workshop will be credited to the player’s account immediately after production. Camouflage patterns produced will be credited immediately (3 items per nation, 33 items in total). Decals produced will be credited in sets of 3 items for each decal. The number of items that can be produced during the season is unlimited.

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